The Computer-Animated Film: Industry, Style and Genre
Christopher Holliday
Re-frames the computer-animated film as a new genre of contemporary cinema
Key Features
Case Studies
Widely credited for the revival of feature-length animated filmmaking within contemporary Hollywood, computer-animated films are today produced within a variety of national contexts and traditions. Covering thirty years of computer-animated film history, and analysing over 200 different examples, The Computer-Animated Film: Industry, Style and Genre persuasively argues that this body of work constitutes a unique genre of mainstream cinema. Informed by wider technological discourses and the status of animation as an industrial art form, the book not only theorises computer-animated films through their formal properties, but connects elements of film style to animation practice and the computer-animated film’s unique production contexts.
Key Features
- Provides a wide-ranging focus on a multitude of animation studios, companies, facilities, divisions and subsidiaries in Hollywood and beyond
- Supported throughout by close textual analysis and clearly marked case studies
- Expands the critical examination of computer-animated films by combining animation and film theory together with theories of animation practice, industry papers and original studio production memos
Case Studies
- Shark Tale (2004)
- Hoodwinked! (2006)
- Flushed Away (2006)
- Over the Hedge (2006)
- The Good Dinosaur (2015)
- Frozen (2013)
- Zootopia (2016)
- Ratatouille (2007)
- Antz (1998)
- A Bug’s Life (1998)
- Wall-E (2008)
- Toy Story 3 (2010)
- Toy Story 2 (1999)
- Cars (2005) / Cars 2 (2011)
- Happy Feet (2006)
- Sausage Party (2016)
- Monsters, Inc. (2001)
- Rise of the Guardians (2012)
- Despicable Me 2 (2013) / Minions (2015)
- Surf’s Up (2007)
- Bolt (2008)
साल:
2022
प्रकाशन:
Edinburgh University Press
भाषा:
english
पृष्ठ:
272
ISBN 10:
1474427901
ISBN 13:
9781474427906
फ़ाइल:
PDF, 11.21 MB
IPFS:
,
english, 2022